. AXIS & ALLIES: Iron Blitz Edition GAME LIST GENERATOR PC (all 32,000+) PC DOS PC Windows PlayStation (all 10,000+) PlayStation PlayStation 2 PlayStation 3 PlayStation 4 Xbox (all 5,000+) Xbox Xbox 360 Xbox One Any genre Action Adventure Driving Education Puzzle Role-playing Simulation Sports Strategy Any combined genre No combined genre. Run Axis & Allies Iron Blitz on Mac, Linux & Chrome OS Choose your country and use allegiances to defeat the opposition and put an end to the conflict. Using naval forces, ground troops, and aerial attacks, you will experience the Second World War from Germany's initial blitzkrieg to the end of fighting.
- Axis Allies Iron Blitz, free axis allies iron blitz software downloads, Page 2.
- Description of Axis & Allies Windows. Axis & Allies is a video game published in 2004 on Windows by Atari, Inc. It's a strategy game, set in a historical battle (specific/exact), real.
| Axis & Allies | |
|---|---|
| Developer(s) | Meyer/Glass Interactive |
| Publisher(s) | Hasbro Interactive |
| Designer(s) | James Haldy |
| Platform(s) | Microsoft Windows |
| Release | October 6, 1998[1] |
| Genre(s) | Computer wargame |
| Mode(s) | Single player, Multiplayer |
Axis & Allies is a 1998 computer wargame closely based on the Axis and Allies: Classic board game.
Players take control of one of five world powers at the start of 1942 in WW2, grouped into the opposing factions of the Allies (US, UK, and USSR) and the Axis (Germany and Japan). Victory conditions are set at the start of the game: complete world domination, the capture of enemy capitals, or reaching a set level of economic power by the Axis.
The game is turn-based, with the USSR turn first, and the USA turn last. Each power's turn of the game is broken into several phases. First is the research phase, where IPCs (a representation of industrial power) can be gambled in an attempt to develop advanced technology, such as jet engines or rockets. The remaining IPCs are then used to buy troops in the purchase phase. Troops are then moved in the combat move phase, and battles resolved in the combat phase. Non-combative moves are then performed in the non-combat move phase, new units are then placed at the powers' factories & IPCs for all territories the power now controls are collected in the place units/collect income phase and the powers' turn ends.
A second edition of the game was released in 1999 titled Axis & Allies: Iron Blitz. It added a function to allow the third edition rules of the game as well as new features such as allowing a submarine to submerge instead of withdrawal and having multiple AA guns occupy the same territory. In addition, it included many alternate scenarios, providing for events that ranged from a Western Allied-Soviet war after World War II (Allies: UK/US vs Axis: Soviet Union/(Communist) Germany), to the Molotov-Ribbentrop Pact being made into a formal alliance, which turns Japan into the Allies (Allies: UK/US/Japan vs Soviet-German Axis.) And, of course, there is the default scenario from the board game (Allies: UK/US/Soviet vs Germany/Japan.)
Gameplay[edit]
Each power has a turn of 5 steps during each round of play. Each of the 5 powers will have a turn in a complete round of play. A full round of play consists of: USSR, Germany, United Kingdom, Japan, and United States. If one power's armed forces are completely destroyed, that nation is removed from play and gameplay skips that power's turn. Example: United Kingdom destroys all of Germany's armed forces. The play now follows: USSR, United Kingdom, Japan and USA. However, if Germany's ally Japan liberates Germany's capital and later Germany can produce new units, then Germany's turn is now restored as it was at the start of the game.
IPCs otherwise known as Industrial Production Certificates, is the only currency in the game. IPCs are used to buy land units, sea units or air units. Each power collect IPCs at the end of their turn. IPCs are collected for every territory under the player's control that has an IPC value at the end of each turn.
Victory[edit]
Allies: Historical victory of capturing both Axis capitals. Total victory means that both Japan and Germany are captured and none of the Allied capitals are captured by the Axis.
Axis: One of 2 conditions are met.
Total Victory: Axis capturing 2 of the 3 Allied capitals and none of the Axis capitals are captured by the Allies.
IPC Victory: When the combined IPCs controlled by both Japan and Germany reach 84 at the end of a complete round of play.
Reception[edit]
| Reception | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||||
The reviewer from the online second volume of Pyramid stated that 'The computer version solves the problem of having to round up players, and eliminates the tedious chore of setting up the board. From the impressive opening movie to the video clips for air raids, anti-aircraft guns, and offshore bombardments, to the final clip for each alliance's victory, the game is as riveting as the tabletop equivalent.'[7]

Axis & Allies was a commercial success, with sales of roughly 300,000 copies by February 1999, after its release in September of the previous year.[8] It reached 350,000 in sales by June. At the time, Computer Gaming World's editors wrote that 'Panzer General's record as the best-selling computer wargame is in jeopardy' thanks to the success of Axis & Allies.[9]
Axis & Allies was a runner-up for Computer Games Strategy Plus's 1998 'Wargame of the Year' award, which ultimately went to The Operational Art of War. The editors noted the game's 'mass-market appeal'.[10]
See also[edit]
References[edit]
- ^'Hasbro Ships Axis & Allies'. GameSpot. October 6, 1998. Archived from the original on June 11, 2000. Retrieved December 6, 2019.
- ^Carter, Tim (January 1, 1999). 'Axis & Allies'. Computer Gaming World. Archived from the original on 2000-08-16. Retrieved 2018-10-30.
- ^Shoemaker, Richie. 'Axies & Allies'. PC Zone. Archived from the original on 2008-12-02. Retrieved 2018-10-30.
- ^Weston, Jason. 'Chummy'. PC Gamer UK. Archived from the original on 2002-03-19. Retrieved 2018-10-30.
- ^Klimushyn, Chuck (October 26, 1998). 'Axis & Allies'. Computer Games Strategy Plus. Archived from the original on 2005-03-19. Retrieved 2018-10-30.
- ^Dultz, Marc. 'Axis & Allies'. PC Games. Archived from the original on 1999-10-09. Retrieved 2018-10-30.
- ^'Pyramid: Pyramid Pick: Axis and Allies'. Sjgames.com. December 11, 1998. Retrieved 2020-05-05.
- ^Takahashi, Dean (February 16, 1999). 'New job for war vets: Game consultant'. ZDNet. Archived from the original on August 12, 2017.
- ^Green, Jeff (June 1999). 'CGW Does E3'. Computer Gaming World (179): 46–48.
- ^Staff (February 11, 1999). 'The Best of 1998'. Computer Games Strategy Plus. Archived from the original on February 3, 2005.
External links[edit]
- Axis & Allies at MobyGames
- [1]https://web.archive.org/web/20100621071421/http://axisandalliesworldclub.net/ AAWC - Axis & Allies World Club (competitive ladder play for the 1998 Hasbro version)
- > >
- Axis & Allies
Description of Axis & Allies Windows

1998, the year Axis & Allies was released on Windows. Made by Meyer Glass Interactive Ltd. and published by Hasbro Interactive Ltd., this strategy game is available for free on this page.
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
StarTrek2020-09-240 point
I love this game, and have it running on WIndows 10...problem is, it cannot save the game. At the end of every round it gives an error saying it was unable to save the game, and if I manually go to Preferences - Load/Save, I get an error when trying to save. Anyone have a fix for that?
khmerbleu2020-09-072 points

To everyone who is having trouble running the game- I have had no problem running this in Windows 10 Pro 64-bit by using the program DAEMON Tools Lite, which is freeware. You are downloading an .iso file, so just mount it on a virtual drive in DAEMON Tools and it will load the program onto the hard drive and when you go to play it just mount the .iso file again. It won't ask for a disk since the .iso file suffices and it also ran, for me, without having to mess with any compatibility settings or screen resolution settings, which I admit was a surprise. Maybe this is helpful?
AtomicA2020-05-160 point
When i try to launch the game, no matter what compatible mode i use, or what setting, i always get the following:
LIB_initvideo: ERROR 0x80004001
Setdisplaymode Failed!
Jeet2020-05-030 point
anyone able to get this running via DosBox on a Mac OS X?
Nooms2020-04-20-1 point
I got this running on Windows 10 by doing the following.
Right click on the axis & Allies application file.
Go to the compatibility sub tab.
Click 'Run this program in compatibility mode for:' box
On the drop down I used Windows 98 / Windows ME.
Underneath it in the settings section, I ticked 'Run in 640 x 480 screen resolution'
I also ticked 'Diable full-screen optiminsations'
That seemed to work for me.
Onion2020-01-191 point

Game works great for a few weeks, then it opens the myabandonware webpage and says it can't run the game because it can't find the disk. after uninstalling and redownloading the process repeats itself.
TallMo2019-12-242 points
I was able to patch it, but when the game loads the menu buttons are not visible so I can't play it :-(
777charlemagne2019-09-170 point
The best Axis & Allies ever ... until Xeno Games make world at war online.
RexJayden2019-03-20-6 points
The game ran fine once but now it is asking for a disk...I did not get one since I am only using this abandonware version. Help, please. Thank you!
Trasd2018-01-231 point
On Windows 10, Windows 98 compatibility mode worked fine on my system.
a2017-11-270 point
install a virtual machine with win98 or 95 on it.
andrew2017-04-021 point
I love theis game but this downloaded version is unplayable you cant see the cursor and you cant see the menu items . if any one knows a fix let me know
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